The Piero Trail
I designed computer graphics of heads in perspective, and built a physical model of the space depicted in Piero della Francesca’s ‘The Flagellation’. Martin Kemp and I discussed this model, and experimented with its lighting
I designed computer graphics of heads in perspective, and built a physical model of the space depicted in Piero della Francesca’s ‘The Flagellation’. Martin Kemp and I discussed this model, and experimented with its lighting